Welcome to Oliver's Workshop!


3D Artist • Live 2D Rigging

My moots / portfolio:

About

Hiya! My name is Oliver Canticle and welcome to my workshop studio! My mom's real name is Jebelle Marie Pasco and she has always been helping me in my workshop working on 3D models.I am a 3D character artist and Live2D rigger that works alongside virtual Youtubers into bringing their characters to life on screen.I've always been a working student, accepting art commissions related to 3D since 2020.

(Showcase of modeling, camera framing, and shading of Leaflit's Waifu Wars during 2021)

Experience

  • 5+ years of experience as a 3D character artist and technical artist for virtual streamers and virtual reality.

  • Easily learns and adapts to current art style trends with the potential to improve upon character-making.

  • Proficient skill in Blender, Unity, AutoCAD, Maya, Zbrush, Photoshop, Clip Studio, Live2D Cubism, and Substance Painter.

  • Specializes in the hair and outfit-making process when creating for mine or others' 3D characters.

  • Awareness and ability to optimize characters whether it would be for a game engine, animation, or streaming.

  • Is proficient in working independently or in a collaboration setting and delivering timely results; utilizing strong communication skills.

  • Fluency in English and Filipino, both verbal and written.

COMMISSIONS CLOSED


Live 2D Rigging

Contacts:
DM me in Discord or Twitter for commissioning me
Discord: olivercanticle
Twitter: @oli_lives

Projects I am involved with:

Angel's Sword Studios

Angel's Sword Studios is a multimedia studio creating stories, livestreams, music, games and other media in an expanding universe.With countless hours working under Leaflit's instructions, I gained so much experience and a keen sense of detail. With strong confidence, I can work with the needs of recognized individuals in their fields.As a 3D artist and Live2D rigger, I:
• Create, rig, and design 3D characters for virtual streamers and characters of Angel's Sword Studios, as well as their Lyrian Chronicles IP
• Make additional skins for 3D Models• Directed and collaborated with another 3D artist to produce a 3D world in Unity to use with Angel's Sword Guild's community in VRChat.• Adapt the knowledge of constructing 3D character models onto Live 2D rigging• Design and produce 3D models with additional skins for new characters presented every month in Waifu Wars.• Render animated music videos that promoted Leaflit’s Waifu Wars Wednesday.

LAME Dimension

A small indie game development team founded in the island of Guam. LAME Dimension strives to create explosive, comedic games with adorable aesthetics.As a Technical Artist, I:
• Constructed 3D character models to be used for reference by other artists in creating art assets such as illustrations and pixel art for the development of their future video game releases.
• The models are also utilized to promote their game Super Ledgehop: Double Laser, a game on Steam with an overwhelmingly positive rating and positive praise from IGN Japan and Alienware Zone JP, where the models are present in events such as VKet 2022 Winter.• Make sprite animations and provided 3D models to use for art reference for the upcoming Hazuki Dies: She Has No Name, a game featured on MAGFest 2023's Indie Video Game Showcase.• Voiced Juichigo, who is both a boss and a part of the supporting cast in Hazuki Dies: She Has No Name.• Collaborated closely with both the art and technical departments, and bring the envisioned visual direction to life within the game engine and oversee its realization from the conceptual stage through to production.• Programmed assets and NPCs in Hazuki Dies: She Has No Name in GameMaker Studio

Metacosm Studios

Metacosm Studios is a virtual film studio that produces films through the motion capture technology in VRChat.The series is a collection of works under the Cinematic Metaverse, which shares a common lore taking place in the same fictional VRChat universe. My current role is a 3D artist for their upcoming 2023 Series, The Time I Died To Work A Nine To Five.As a 3D character artist, I:
• Conceptualize and produce background characters
• Provide design and optimization feedback to directors for their avatars and assets used in VRChat, which is the Unity game utilized for motion capture in their films.• Make alternative skins provided from reference to match the art styles needed for the 3D characters and their lore.

Independent

Commissioned by international clients on constructing their 3D avatars for numerous platforms such as video games, music videos, and streaming.